40 cards found.

Mageta's Boon

Enchantment Aura   {1}{W} (2)

Flash
Enchant creature
Enchanted creature gets +1/+2.
When the Lion roars, his cubs grow stronger.
—Kipamu saying



Color Identity: W,White
Printings:
Prophecy (Common)

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Magma Burst

Instant {3}{R} (4)

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.



Color Identity: R,Red
Printings:
Planeshift (Common)

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Mental Note

Instant {U} (1)

Mill two cards.
Draw a card.



Color Identity: U,Blue
Printings:
World Championship Decks 2002 (Common)

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Piracy

Sorcery {U}{U} (2)

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
The sea gives, and the sea takes. Some just help with the taking.



Color Identity: U,Blue
Printings:
Starter 1999 (Rare)

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Reminisce

Sorcery {2}{U} (3)

Target player shuffles their graveyard into their library.
"Leave the door to the past even slightly ajar and it could be blown off its hinges."



Color Identity: U,Blue
Printings:
Onslaught (Uncommon)

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Rites of Initiation

Instant {R} (1)

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.



Color Identity: R,Red
Printings:
Odyssey (Common)

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Rites of Refusal

Instant {1}{U} (2)

Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.



Color Identity: U,Blue
Printings:
Odyssey (Common)

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Rites of Spring

Sorcery {1}{G} (2)

Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.



Color Identity: G,Green
Printings:
Odyssey (Common)

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Sacred Rites

Instant {W} (1)

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.



Color Identity: W,White
Printings:
Odyssey (Common)

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Scrapheap

Artifact {3} (3)

Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
Junk heaps have rats, but scrapheaps have goblins.



Color Identity:
Printings:
Urza's Legacy (Rare)

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Skullscorch

Sorcery {R}{R} (2)

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
"A good whack on the head usually has the same effect."
—Kamahl, pit fighter



Color Identity: R,Red
Printings:
Torment (Rare)

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Story Circle

Enchantment {1}{W}{W} (3)

As Story Circle enters the battlefield, choose a color.
{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.



Color Identity: W,White
Printings:
Ninth Edition (Rare)

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Stupefying Touch

Enchantment Aura   {1}{U} (2)

Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature's activated abilities can't be activated.
Just because your eyes are open doesn't mean you're awake.



Color Identity: U,Blue
Printings:
Torment (Uncommon)

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Surprise Deployment

Instant {3}{W} (4)

Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)



Color Identity: W,White
Printings:
Planeshift (Uncommon)

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Town Sentry

Creature Human Soldier   2 / 2   {2}{W} (3)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.



Color Identity: W,White
Printings:
Portal Second Age (Common)

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Toxic Stench

Instant {1}{B} (2)

Target nonblack creature gets -1/-1 until end of turn.
Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.



Color Identity: B,Black
Printings:
Judgment (Common)

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Viashino Bey

Creature Viashino   4 / 3   {2}{R}{R} (4)

If Viashino Bey attacks, all creatures you control attack if able.
When the bey runs, match his stride.
—Viashino saying



Color Identity: R,Red
Printings:
Urza's Legacy (Common)

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Wave of Reckoning

Sorcery {4}{W} (5)

Each creature deals damage to itself equal to its power.

Illus. Josh Hass


Color Identity: W,White
Printings:
Magic Online Promos (Rare)

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Wild Mammoth

Creature Elephant   3 / 4   {2}{G} (3)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.



Color Identity: G,Green
Printings:
Nemesis (Uncommon)

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Bummer

40 cards found.